![]() It took a whole lot of ammo to take down but it was a fun fight. ![]() Is there some sort of internal robot war going on? Some struggle for dominance? Sounds a lot more interesting than whatever we’re suppose to be doing.Īnyways, we found the biggest robot we’d seen yet in the middle of an open field minding it’s own business. Kind of wonder what they’re doing while we’re roaming around the country side. Sometimes you’ll get a notification that one has become dominant in an area and they even level up if you leave them too long. There are several named bots across the map. Surprise, surprise, this pistol was not effectiveĪlong the way we went robot hunting. Every once and a while we’d stumble on a pack of angry robots but a lot of the time there was just nothing. There are towns to explore, sometime you find a safe house fast travel point, but sometimes you’re walking down an empty road with a few cars to loot and nothing else in site. Like I said, it’s a very large map and the majority of it is kind of empty. In fact, the majority of our play time was spent walking. It was a hike to our next destination so we started walking. We were currently on a little strip of land at the bottom of the map. ![]() After we cleared out another radio relay our next mission was to the north on the mainland. We gave up on that mission and tried to do more of the main story. I even threw a boom box down to make some noise to attract attention but nothing showed up. There not a robot in sight when we got there. The other side mission had us go to a town and clear out the robots there. We had to backtrack a little ways to complete it. One side mission we had missed back at the beginning of the game. This session we decided to clear out our side missions and move forward with the main quest line. The only downside was that Toast was down a few levels from the rest of us. No one has to play on their own just to catch up. I have some gripes with this game but this is, by far, my favorite feature Our group can’t always play together so this kind of multiplayer system makes our lives easier. He also was on all the same quests we had picked up last time. I think the save state of the game is based on the host so Toast was able to jump to our latest Safehouse fast travel point. It’s a big map so we were worried he’d have to run for a while to meet up with us. Last time we played, SuperToast wasn’t able to join us and we made a fair bit of progress across the map. This is what happens when you stand on a big propane tank and someone shoots it. ![]() I don’t see a need to discontinue it on Saturdays just because Blaugust is over. ![]() I’ve also been enjoying tracking my progress in my new This Week In Melvor Idle series. Between checking in on my phone and PC daily, it’s going to be hard for another game to overtake it in terms of time spent. Melvor Idle is probably going to remain in my top game slot for a while. It’s a lighter weight than Manic Time and does exactly what I need it to do without the extra bells and whistles. I didn’t even realize this until I went to write this post…I reinstalled ActivityWatch on my D: drive this time to prevent the data loss in case there’s a next time. Sadly, last month I had to reinstall Windows which means I lost my Manic Time/ ActivityWatch data for the month. I’m looking forward to slowing down here this month I made the 25 post cutoff for the Gold Award this year and am quite proud of it. I was able to post more and had more gaming time last month than I have in the last few. Of course, August was dominated by Blaugust. Some might say it’s too early, there’s still some summer left, but I say nay! It’s pumpkin spice time! It’s September which means it’s time to decorate our house for Halloween and buy all things pumpkin spice. ![]()
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