![]() ![]() So get in, just a reminder that your scorpion is NOT invincible and can be destroyed quite quickly if left stationary and out in the open. While it is advantageous to have many Fuel Rod Guns, should your Scorpion take damage they are the first to die, where if you have someone in the turret they will last much longer and be able to provide support. The reason you left one of your ODSTs without a Fuel Rod Gun was so that he will man the turret, if everyone has a Fuel Rod Gun, they just sit on the treads. You will advance and find a Scorpion Main Battle Tank. Make sure to leave at least one with regular weapons. If you have only one soldier left don't do anything with him, but if you have more than one you can give one or more Fuel Rod Guns. Grab the Focus Rifle for your Assault Rifle, not so much for the sniping ability as the zoom is going to be a great aid in the next section. ![]() Before you advance have a look around the Tower and in it. Other than that once the Fuel Rod Grunts are dead you can hijack a ghost to kill the other one or Snipe them to death. If the opportunity arises quickly headshot the Ghost Grunts. They'll do the most splash damage and kill your guys faster than the ghosts. Concentrate on killing all the Grunts with Fuel Rod Guns. You'd think the next move would be the Ghosts, but it's not. At this point it is easiest to kill the grunt inside aim a little high of the center line and take out the Grunt with a head shot. The high ground turret is going to focus on you. Turn left and quickly move to take the sniper in the Tower before he can really start on your troops. You should be able to easily snipe the Grunt in it before anything else starts. turn to the right and move until you can see the low ground Shade. This will bring you into a room that has decent cover and good vantage points for killing. There is a building directly in front of you and you can enter from the back right side. Now you can go in and pick off your enemies at your leisure but if you want to make the next section a cake walk you'll have to do this fast, to keep your soldiers alive as long as possible. You have two Shade turrets, two Ghosts (though one may be hidden at first it is there) a sniper in the Deployable lookout tower with a Focus Rifle and a plethora of Grunts with Fuel Rod Guns. Torch And Burn (Mission Start) Smoke 'Em If You Got 'Emīefore you run forward, grab your DMR and zoom in. ![]() 3 This Cave Is Not A Natural Formation (Rally Point Bravo).2.1 This Used To Be Such A Nice Neighborhood. ![]()
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